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Details overload for Diablo III (Blizzard)

More than seven years after Lord of Destruction’s release, the only expansion to Diablo II, this series is almost ready to conquer again PCs and Macs with more action and functionnalities than before. Ready for the battle? Recently, Blizzard gave itself the mandate to provide to its fans as much information as possible in connection with the hack’ n’ slash Diablo III. First of all, it is important to note that the frantic action of the previous entries will be transported in this third game then improved.






A new graphics engine allows the rendering of fully 3D environments with plenty of details, propelled by the Havok physics engine. Some elements of the game world are interactive: it is possible to use some parts against monsters or simply destroy them. Blizzard always had much respect for its fans and will thank them by including familiar zones and faces like Tristram and Deckard Cain. Annoyingly, the release date of this future blockbuster remains unknown.

-  Michael Bertiaux

 [August 27, 2008]


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